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+ | Battle of Instinct in Itch.io: |
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+ | [https://balthasar02.itch.io/battle-of-instinct '''https://balthasar02.itch.io/battle-of-instinct'''][[Category:Games]] |
Revision as of 23:13, 30 March 2018
Battle of Instinct is a Fighting game under development by Balthasar02, the game focuses on reflexes and quick reaction.
Plot/Summary
An unknown organization commanded by a demigod warlord organizes an All-time Tournament in order to find the most skilled martial artist among mortals.
Warriors from very diverse styles of all eras and nationalities are cast to a paralel dimension named Rengoku where the tournament takes place, all of them hold impossible struggles from their respective timelines, and the prize is to have any wish the winner wants granted.
The phylosophical beliefs of the warlord forces changes in the combatants' minds to only focus on only decisive lethal attacks without defense, reason of why all duels will end in one to few hits before one of the fighters die.
The story focuses mainly of Azumi and Kojiro Hojo, two japanese siblings from the Bakumatsu Period, as they decide to participate to save their father from an incurable illiness in the middle of a war.
All the fighters also struggle against time, since the situation in their respective timelines becomes considerably worse as seconds in the Rengoku means weeks in the real world.
Features
- Reaction based battles with differrent game modes and rules as the player wins rounds.
- Many characters from different backgrounds, cultures and martial art styles.
- A lot of illustrations and animated cutscenes
Characters
- Azumi Hojo
- Kojiro Hojo
- Kameko Yukishiro
- Chung Hee
- Lei Ming
- Jun Hwa
- Lucero Locche
- Vincent Dam Lywelin
- Erika Lasker
- Cassius The Third
- Lafiel
- Corona Starlight
Walkthrough
The following is a list of enemies' reaction pattern:
Azumi - Normal Mode/Mortal:
Attacks at | Speed | ||
---|---|---|---|
Kojiro Hojo | 5 seconds | 25 frames | |
Chung Hee | 3 seconds | 23 frames | |
Lei Ming | 5 seconds | 18 frames | |
Jun Hwa | 4 seconds | 16 frames | |
Lucero Locche | 1 second | 14 frames | |
Vincent Dam Lywelin | 8 seconds | 15 frames | |
Erika Lasker | 4 seconds | 14 frames | |
Cassius The Third | 4 seconds | 14 frames | |
Kameko Yukishiro | 15 seconds | 10 frames | |
Lafiel | 21 seconds | 25 frames | |
35 seconds | 25 frames | ||
56 seconds | 25 frames |
Kameko - Normal Mode/Mortal
Attacks at | Speed | ||
---|---|---|---|
Kojiro Hojo | 5 seconds | 25 frames | |
Chung Hee | 7 seconds | 23 frames | |
Lei Ming | 3 seconds | 18 frames | |
Jun Hwa | 4 seconds | 16 frames | |
Lucero Locche | 4 seconds | 15 frames | |
Vincent Dam Lywelin | 4 seconds | 15 frames | |
Erika Lasker | 4 seconds | 14 frames | |
Cassius The Third | 4 seconds | 14 frames | |
Azumi Hojo | 7 seconds | 13 frames | |
Lafiel | 21 seconds | 25 frames | |
35 seconds | 25 frames | ||
56 seconds | 25 frames |
Random Mode/Mortal
In this mode attacks are completely random, but counting seconds increases your chances of victory, watch closely the idle animations for Azumi and Kameko, when they are in their lowest frame a new second starts, which has the chance of an attack happening.
External links
Demo download:
http://www.mediafire.com/file/zc16p399wmhr173/Battle+of+Instinct.7z
Battle of Instinct in Itch.io: